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Rebel Machine sets up shop

New publisher Rebel Machine has opened its doors with an eye towards smaller developers and the ever-growing world of indie games.

Is there anyone who’d actually complain about getting another outlet for indie devs to release their work through? From niche titles like Papers, Please to hits in the vein of Hotline Miami, some of the best made and most talked about games of the modern age are independently made and without the aid of a gigantic publishing house that’s rolling in dough. Not that that’s a bad thing either, but the fact is that a bottom line exists for most large companies that makes sure ideas that have, shall we say, ‘limited’ reach and audience don’t make it very far past pitch. If they even make it to the pitch.

And again, I’m not complaining about games and series’ like Call of Duty and Grand Theft Auto– far from it as I’m a fan of many of the biggest franchises in gaming. Much like the movie industry though (to which gaming is often compared), I believe there’s more than enough room for the massive, the minute and everything in between. Enter companies like Rebel Machine.

Rebel Machine is a newcomer to the publishing world and comes from one of the minds behind Killzone 3 and Rise of the Triad (2013) with Khaled Ibrahimi and public relations machine (maybe that’s where the got the name?) Tom Ohle. The pair have opened the doors on the new house with the intent to give small developers the chance to publish and shop their games .

With a somewhat novel and definitely refreshing approach, Rebel Machine is actually looking to help out developers. According to Ohle, “We want to be flexible — helping devs wherever possible without taking all of their money. Kinda nice, I guess?” Yeah, I’d say so. The new house is actually so interested in how they can best work for independent developers that they’s launched a survey asking folks who have games on the hopper just how they should build towards the future. You normally don’t really see things like this from a publisher of any size and you can check it out right here.

There’s more from the Rebel Machine co-founder here on the brand new official site for the company and if you’re a developer without a publishing deal in place, you may want to go have a look for yourself ASAP. That’s because RM is actively looking for games to get into print right now and you just might find that it could be the beginning of a beautiful  business relationship.

Working together (fairly) to make cool stuff… what a concept.

About Jason Micciche

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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