The alien threat is better fleshed out as the first real episode of Infinity Ward’s Call of Duty: Ghosts Extinction multiplayer campaign opens things up in the great frozen north. A three story enemy would be a first for CoD, right?
At a remote facility in the Alaskan wilderness, the shadowy Nightfall Program has been researching the origins of the “Alien” threat. When the scientists lose control, a small team of elite soldiers must retrieve the intel, exterminate hordes of hostile creatures, and survive a three-story tall terror unlike anything they’ve faced before. Get ready for Episode 1: Nightfall, the first installment in Extinction’s four-part episodic narrative!
I’ll say this for Extinction, it’s looking mighty impressive. As the zombies mode rolled on through developer Treyarch’s Call of Duty titles, just got more and more complex and in-depth, with guest stars and wild location aplenty; Extinction looks like Ghosts dev Infinity Ward is upping that even more with a mode that’s almost as full and deep as a single player campaign.
Actually, as I was watching that, I was thinking about a Call of Duty that’s a little different than the ones that we;re used to- maybe something along the lines of Extinction with a realistic military shooter’s bones, but the story of a full-blown sci-fi FPS. Could be very cool. Daydreams aside though, Extinction is here now and is bringing at least a little taste of that to Call of Duty: Ghosts.
With four-player co-op and brand new everything else, episode 1: Nightfall looks like it’ll scratch that ‘alien invasion’ itch just fine. Nightfall is included with the newest expansion pack for the game, Onslaught, and will be available on Xbox Live (for the 360 and Xbox One) tomorrow. As for other platforms, the maps are definitely on the way, but there’s been no announcement yet as to just when they might appear.