The latest title in the Ghost Recon series is official. Ubisoft has taken the wraps off of Tom Clancy’s Ghost Recon Breakpoint, hitting this fall.
Back to the war
Ghost Recon has been enjoying something of a renaissance lately. Wildlands did pretty well from both fan and critical angles, and now we’ve got Breakpoint.
Ubisoft has unveiled the upcoming Ghost Recon title after a leak of info that hit last week. Whether or not that was the plan anyway isn’t clear, but the game is looking like more of the open-world action that Wildlands.
As for the story, that sounds pretty cool, with the villains being a tech giant, and a team of rogue Ghosts that now call themselves The Wolves.
New and old
As you’ll see in the press release text below, Breakpoint does sound a lot like Wildlands. Not that that’s exclusively a bad thing. The biggest differences this time sound like the fact that the nation you’ll be messing with is fictional, and that the map will be even bigger than the aforementioned Wildlands.
Once again too, the Ghosts that you’ll be able to play as won’t be set in stone. You’ll craft your own soldier from “thousands of customization combinations”. That sounds like an upgrade from the first game in the reborn series too.
Oh, and did I mention that actor (and Marvel’s Punisher) Jon Bernthal will be playing the lead villain?
Tom Clancy’s Ghost Recon Breakpoint is a military shooter set in a diverse and hostile open world. The game will be playable solo or in up to four-player co-op. Players will discover Auroa, a mysterious island where the most technically advanced facilities meet wild and untamed nature. Home to tech giant, Skell Technology, Auroa has fallen into the wrong hands and all contact has been lost.
The Wolves, a lethal ex-US Military unit of former Ghosts gone rogue, have taken over the island. Led by Nomad’s ex-brother-in-arms, Lt. Colonel Cole D. Walker, portrayed by Jon Bernthal, they have reprogrammed Skell’s drones into killing machines and are ready to use them, no matter the casualties. Nomad and the Ghosts are sent in on a recon mission, but their helicopters are shot down. Injured, without support, and hunted down, players will live an intense military experience as they fight to survive, take down the Wolves and regain control of Auroa.
Steep slopes, accumulating injuries, and fatigue are new challenges for players to tackle as they test their survival skills in the varied terrains of Auroa. To overcome adversity, players will enjoy total freedom to accomplish their missions and have plenty of tactical options and tools at their disposal, including a set of new military features. They will be able to carry enemies and teammates’ bodies, blend into their environment with prone camo and set up camp with teammates in the bivouac to manage equipment, change classes, and fine-tune their strategies.
As you might’ve guessed, Ghost Recon Breakpoint won’t just have a “vanilla” edition when it hits retail. Ubisoft will offer a trio of options, plus a standalone figurine of the Ghost called Nomad.
You can look for all of them to be available on October 4th, when the game arrives for the PS4, Xbox One, and PC.
Here’s the skinny on the versions:
- The Gold Edition will include the base game and the Year 1 Pass.
- The Ultimate Edition will include the base game, the Year 1 Pass and the Ultimate Pack.
- The Wolves Collector’s Edition will include the base game, the Year 1 Pass, the Ultimate Pack, a Ubicollectibles® high-end figurine of Lt. Colonel Cole D. Walker, a Steelbook®, exclusive lithographs, Walker’s dog tag, and a waterproof map of Auroa as well as the soundtrack.
- The standalone Ubicollectibles figurine of Nomad is available for preorder on the Ubisoft store.