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Call of Duty: Strike Team gets monster new update

New weaponry, game modes and more have hit Activision’s Call of Duty: Strike Team on iOS.

Strike Team, if you haven’t played it, is actually a pretty sharp title and one of Apple’s picks for the best of 2013. No, we’re not talking an epic experience along the lines of Ghosts here, but Strike Team more than holds its own against the ranks of the mobile shooters on the market and even dedicated handheld games on consoles like the 3DS and PS Vita. It’s unique for a Call of Duty title too in that you command a squad of soldiers, so even if the CoD franchise hasn’t been a favorite of yours, you might dig what Strike team has to offer.

As for what’s new, it’s pretty major stuff. In fact, if you haven’t booted up your copy in a while (it was first released in August), you might want to get back into things.

  • Global Conflict – Global Conflict is an all-new way to play “Call of Duty®: Strike Team”. Flashpoints of insurgent activity appear around the globe and are only available for a set amount of time. It’s then up to the Strike Team to defuse the situation in the combat zone and stop the enemy before the time runs out. Successful missions win you extra token rewards and the chance to move up the new tiered leagues at the end of each week. The faster the flashpoint missions are completed, the bigger the reward.
  • The new Global Conflict mode also includes tiered leaderboards to which players can submit their scores to compete against others worldwide. Starting in the Iron League, players can move up through the Bronze, Silver, Gold and Platinum leagues to stand alongside the elite players in the Master league.
  • Each Global Conflict flashpoint has one of three unique objectives: “Collect”, “Destroy” or “Survive”.
  • The “Collect” game style requires the operative to track down pieces of Intel concealed around the map while under heavy enemy fire. The faster the pieces of Intel are collected, the higher the player’s score will be.
  • “Destroy” sees the player planting C4 in select locations to deal a heavy blow to enemy plans, while fighting against the incoming threats. Each piece of C4 must be planted within a set time limit, otherwise the mission over, and the flashpoint falls to the enemy.
  • In the “Survive” game style, the player must hold off incoming enemy attacks for an allotted time to keep their squad in control of the area.
  • Domination Game Mode – The popular Domination game mode is also new to all of the Strike Ops maps. This mode requires the player to capture and hold three strategic points in the combat zone for a set amount of time while holding off a constant stream of enemies. The longer the player survives, the more deadly the enemies become as the horde floods into the game map to try to recapture the markers.
  • Pacific combat zone “USS Ironhide” – Players can now play all of the Strike Ops and Global Conflict game styles on the all-new Pacific combat zone, which takes place on a stricken naval carrier. The USS Ironhide has recently come under attack and serves as the perfect arena for the player to take the fight back to the enemy. Do battle amongst the debris on the carrier deck or weave through the Ironhide’s control room to secure the vessel.
  • Mystery Box – The Mystery Box gives players new kinds of reward while fighting the enemy in any of the Strike Ops game types (Survival, Time Attack, or Domination). As soon as the Mystery Box becomes available, players must fight their way through enemy forces to open the box and receive game-changing powerups (such as Invincibility Shields, XP Multipliers, Speed Boosts, or the devastating Infrasonic Smart Bomb which emits a sonic blast and takes down multiple enemies) or a vital restock of your Ammo, Grenades, Claymores or Health Kits.
  • Submachine Gun Weapon Class – Last but not least, we’ve added the fan favorite SMG weapon class, including the PDW-57 and others for you to discover. These can be used across the main campaign missions as well as the all-new Global Conflict mode and the Strike Ops game types.

About Jason Micciche

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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