Episode 2 of Bethesda’s Into the Starfield developer diary series is here, with a new look at traversing and exploring the game’s massive cosmos.
Remember Cosmos?
Today we are pleased to present Into the Starfield – Episode 2: Made for Wanderers. Join members of the Starfield development team including Game Director Todd Howard, Design Director Emil Pagliarulo, Lead Quest Designer Will Shen and Lead Artist Istvan Pely for a roundtable discussion as they talk about team’s approach to designing an immersive, next-generation RPG that gives players the freedom to navigate their own path through the cosmos.
Bethesda press release
With Starfield looking as gigantic as it does, we hope you’re planning on setting some time aside to dig in. A few months should do. Probably. In any event, you’ve got a little time yet to game that out, as the title won’t be landing on the Xbox Series X|S and PC (plus Game Pass) til 11/11/22.