Home / News / TGS 2015: Capcom announces ‘fast paced shooter’ Umbrella Corps

TGS 2015: Capcom announces ‘fast paced shooter’ Umbrella Corps

Suite up soldier, you’re joining the bad guys of the Resident Evil universe (again) in Umbrella Corps.

Fans of the Resident Evil series will remember that this isn’t the first time that Capcom has tried fitting players into the shoes of an Umbrella operative. But while Operation Raccoon City reimagined the RE narrative with a similar play experience, Umbrella Corps goes in a very different direction.

A competitive online shooter, UC is focused on fast and arcade-like action set in classic RE war zones. There is a story to the game, though it basically seems like it’s there just to kind of be there. Umbrella is long dead in the RE storyline, so Umbrella Corps focuses on the legacy of the fictional pharma giant.

Basically, Umbrella Corps takes place in continuity with the main series, and focuses on the shadowy mega-corporations that have taken over for Umbrella in making some bad decisions as go bioweapons. They’ve hired teams of mercenaries, and pitted them against one another in infected areas of the world. Yeah, it’s not all that great of a story, but at least it’s something, which is certainly better than what we got for something like The Mercenaries on 3DS.

Anyway, the game is multiplayer only, and stars all the weaponry from the series that you’d expect, but then expands on it. As you can see in the trailer, you’ll get to play around with stuff like the Brainer, which is a kind of multipurpose pickaxe, as well as stuff like Zombie-Jammers, which inhibit the undead when active.

The game also touts a few different modes of play, all of which are fast and furious. Capcom highlights One Life mode in particular, which tasks you with stopping the opposition without loosing a life- because if you do you can forget about respawning.

No release date set up for this one as of yet, but you can expect to see it exclusively for the PS4 and PC some time in 2016.

About Jason

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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