Injustice: Gods Among Us is Nether Realms the latest attempt to bring the world famous Detective Comics back into the fighting genre since the…mistake…that was Mortal Kombat Vs. DC Universe.
The story starts out with an interesting twist in Injustice: Gods Among Us. Continuing Nether Realms recent habit of starting a game at the end of a big fight, Gods Among Us starts out with a decent amount of the DC heroes and villains at each others throats. All is not going well, however as most of Metropolis, (or more so, the world) has been destroyed.
The camera goes to the Joker sitting in an interrogation room, with Batman, but this time before Batman has a chance to ask the Joker if he’s come to kill him or not, Superman blows through the door, er, wall. Superman pushes Batman out of the way and picks up the Joker by his collar. The Joker asks Superman if he… Oh, this is a fighting game, you don’t really care about the story do you?
Now that that’s over with, let’s get on to one of the two main attractions for a fighting game, the first of which is of course the fighting! The mechanics actually hold up pretty well here and feature a heavy punch, light punch, heavy kick, and a light kick. In addition, there’s also an option for countering and grabbing.
Pretty standard stuff in all honesty, but it’s a working formula (especially for NetherRealm- ed). What is pretty different and cool however, is that all stages have interactive backgrounds, ranging from a giant superhero and villain in the background, to a nuclear bomb. Some interactive items can change the background or the fighting arena of a stage altogether too, which adds a nice bit of spice to the combat while leaving the main mechanics the same.
The second aspect of the game that’s probably most important to fight fans, and probably the most important overall these days too, is the multiplayer. Good news here because it’s fantastic! I love playing online in almost all fighting games and Injustice does not change this. In fact, so far most of the people that I have added as friends on the PSN come from solely playing this game.
Why? Because Injustice just might have the best audience ever. Out of the countless rounds I have played, I have met many cool gentlemen (sadly no ladies) who were very friendly. One person, as soon as the round began, told me that he was going to spam the same attack and that he was sorry. I can’t explain why he would do this, but sure enough, he did… over and over and over.
After the round was finished, he asked me if I wanted a rematch, but he promised not to spam the same attack this time. See what I mean? I bring up the audience of the multiplayer by the way, because I have always felt that multiplayer on a fighting game is no fun if you do not enjoy speaking to your opponent. It’s just so nice that that’s a problem Injustice definitely does’t have. And while I had a great time with it, I do have to add that Injustice has only a few standard online modes including Player Match, Ranked Match, and… Player Match. Yeah… so there isn’t too much there.
Overall, I love Injustice: Gods Among Us. I will be playing it again soon, and it is undoubtedly one of my favorite games on the PS4.
However, as perfect as the mechanics are and intriguing as the story is (really!), there are quite a few graphical errors littered throughout the game. So if you can put up with the occasional buggy texture, then go get Injustice: Gods Among Us… now, if you will excuse me, I have to go use Batman to take out my hatred on Superman….