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Twin Moons (iOs) Review

You have no clue what is going on here.

Seriously – none. That is the premise of Twin Moons’ story. You wake up, confused and disoriented, with no idea who you are, or what has happened. You soon embark on a mission to recover your lost memories, only to find out that the truth is far more mysterious and sinister than you could have imagined. You are a scientist, one who was working on a secret mission with a team of other scientists. But what has happened to all the other members of the team? What exactly was this mysterious project, and where did it all go wrong?

Your goal in Twin Moons is to uncover the answers to Jack’s past, piece by piece and room by room. As you explore the rooms at Jack’s previous place of employment, memories return to you little by little, in the form of visions from the past. The story is actually really well done, with elements of the paranormal, romance, and of course mystery. You’ll be hard pressed to figure out exactly what is going on before the game feeds it to you, and the unpredictability is a welcome change from the standard fare.

There are many different areas to explore in Twin Moons and, like most games of the genre, you’ll be wandering back and forth between all of them countless times before your adventure is done. Rather than giving you a list of items to look for, the game has you searching for seemingly random objects that you will soon find uses for in the game. While it definitely makes it challenging to find each piece of the puzzle, I’m not generally a fan of this type of hidden object searching simply because it requires a lot of random tapping. Without a list or an idea of what to search for, and nothing to distinguish usable items from background items, the only way to find usable objects it to tap on anything, and that rarely presents a real challenge.

What I did find challenging, though, was the way the game challenges you with the many of the items that need to be collected. For instance, you might find a marble you need hiding in a crevice, but you’ll need to figure out how to get the rat to let go of it before you can collect it. This, along with a variety of mini games interspersed throughout the game, adds variety to the endless wandering that these types of games require. You have to figure out what to do, but you also have to figure out where to do it, and this game in particular has a lot of rooms to explore.

Hidden object adventures are meant to be both challenging and fun, and Twin Moons strikes a pretty good balance. If you do happen to get stuck, there are several devices in place to help you out. There is a hint system that can be used to point you in the right direction. It works on a timer, which must refill before it can be used again. There is also a feature that allows you to have all exits marked. It’s easily turned off for those who prefer to muddle through on their own, but works great if you get stuck on where to go. Finally, the map can be accessed at any time. It shows all areas you have uncovered, and areas that require an action are marked with an explanation. You can also access areas directly by the map, which saves a lot of wandering through rooms to get to where you need to go. I’m a big fan of games that allow for different difficulty levels, as my children love to play hidden object games as well, and a game that the whole family can enjoy equally is a rare find.

Twin Moons is a challenging game with an intriguing story line that will keep you guessing till the end. With a variety of options to customize difficulty levels, it’s an accessible game for players of all ages and experience. While it does require a certain amount of random tapping to acquire all the needed items, it also offers plenty of chances to puzzle things out. Twin Moons may not be perfect, but it is certainly an enjoyable way to while away a few lazy summer hours.

About Amy

U.S. Senior Editor/Deputy EIC at BrutalGamer, mother of 5, gamer, reader, wife to @MacAnthony, and all-around bad-ass (no, not really)

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