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Warhammer 40,000: Inquisitor – Martyr’s offline mode lands this month

One of the biggest requests according to NeocoreGames, Warhammer 40K: Inquisitor – Martyr’s offline more arrives soon.

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It’s been an exceptionally long road for NeocoreGames’ Warhammer 40,000: Inquisitor – Martyr. Originally released in 2018 for the PC, before making the eventual jump to consoles, the aRPG brought fans a massive campaign against the forces of Chaos in the Caligari Sector. Since then though, Neocore hasn’t let up, and has been supporting the title with lots of fresh content that’s included seasonal action and new classes.

The company isn’t done yet either, and it’s about to deliver one big piece of the puzzle that’s been missing since launch. If you read the headline, then you know that that’s a true offline mode. That update is arriving this very month too, on May 23rd, at least where it applies to the PC version. Presumably there’ll be a console version as well, though there’s no date for that just yet.

It’s also going to be a surprisingly involved updating to the core experience. Essentially, Inquisitor – Martyr will get another mode to pick from when players start a new adventure. Yes, offline is going to be a separate mode, and not something that you’ll be able to flip on and off on the fly. And yes, that also means that you’ll have to create a fresh character if you want to engage with offline content.

Going the offline route also means that there’s more you won’t be able to access, other than the multiplayer. The aforementioned seasonal content, the leaderboards, and other social functionality won’t be accessible either.

But while the new offline mode is a little give and take, fans don’t need to worry that it’s the end of the line. The Hierophant class is still coming, which will give players the chance to field an Inquisitor who can call in a squad of allies for battle.

Read the full notes on the new update here.

About Jason Micciche

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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