Home / News / Bandai Namco scores a win with Tekken 8, moves some 2 million copies

Bandai Namco scores a win with Tekken 8, moves some 2 million copies

There’s been a little bit of controversy about Tekken 8, post-launch, but that hasn’t stopped fans from buying in.

The King is back

Released at the tail end of last month, Tekken 8 has been a long time coming. The fighting game sequel from Bandai Namco has brought the series’ Mishima family and King of the Iron Fist tournament back to consoles and the PC for the first time since 2015.

Apparently fans were missing the series in a big way too, since Bandai Namco has revealed that Tekken 8 sold an explosive 1 million copies on day one, and 2 million copies to date. That’s a pretty big set of numbers, with the latter besting Tekken 7’s release and more or less matching Capcom’s (first-month) success with 2023’s Street Fighter 6.

So basically, yeah, people like fighting games.

TEKKEN 8 is the latest installment in seven years since TEKKEN 7 was released as a console game in 2017, and the first to be released on new-gen hardware. The legendary storyline, recognized by Guinness World Records as the longest-running video game narrative, continues in TEKKEN 8. The game’s Story Mode takes place six months after the events of TEKKEN 7 and features an epic saga about the growth and determination of Jin Kazama, who defies his fate and challenges his father Kazuya Mishima. The roster, made up of 32 characters that include new entries and returning favorites, has been completely remodelled from the ground up in Unreal® Engine 5. The game features a new system that encourages an “aggressive” playstyle, with destruction elements in the battle stages, and the new Heat System to provide the most exciting spectacle for both players and spectators.

Bandai Namco press release

Want to add Tekken 8 to your own library? The fighting sequel is out now for the PS5, Xbox Series X|S, and PC (via Steam).

About Jason Micciche

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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