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Bulletstorm is back again, this time to rock VR headsets

Remember Bulletstorm? The comical, ultra-violent FPS was pretty great, and though its seen re-release already, it’s on the way back one more time.

Virtual insanity

How well do you remember People Can Fly’s Bulletstorm? The first-person shooter saw launch back in 2011, and brought genre fans a wild adventure filled with some terrific shooting action, and a pretty cool (and funny) story.

Following that up was not a sequel, but a re-release that showcased none other than Duke Nukem in the place of the game’s main character, Grayson Hunt. And as goes the series, that was it.

That’s to say till now, because we have a second re-release coming up. Although we should add that this one should play pretty differently than either of the previous, because it’s in VR.

The new adaptation comes via a deal with Incuvo S.A., which is a name you might not know. But nevertheless, the developer has been involved in a bunch of higher-profile virtual reality titles. They’ve done Layers of Fear VR, Blair Witch VR, Green Hell VR, and now the aforementioned.

Here’s a look at it in action:

Bulletstorm VR retains everything players loved about the original Bulletstorm – the world, the characters, and the clever Skillshot system that encourages creativity and experimentation – and makes it feel more immersive and intuitive than ever,” said Bartosz Kmita, Creative Director of People Can Fly. “We’ll have more to show later this year as we approach Bulletstorm VR’s release!”

“As a studio that specializes in VR gaming, Bulletstorm VR is a dream project for us,” said Andrzej Wychowaniec, CEO of Incuvo. “Gunplay is a natural fit for VR and Bulletstorm has that in spades, yet it also has a cool-as-hell electric leash, which is just a joy to use with motion controls in VR. Add in endearing characters and an extravagant, colorful world, and Bulletstorm VR is the full package!”

People Can Fly press release

There’s no release date just yet for Bulletstorm VR, though when it does land it’ll be for PSVR, PC virtual reality platforms, and Oculus.

About Jason Micciche

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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