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EA reveals another Titanfall mech with the agile Stryder

No, you won’t find this bot hunched over a table in the Prancing Pony, but you will see it outperforming every other mechanical monstrosity in terms of speed and agility on Titanfall’s battlefields.

Introducing the Stryder, the latest titan to be revealed for Titanfall. In field testing, the Stryder outperforms all other titans in speed, acceleration and agility. It can also secure rapid deployment objectives faster than any other titan on the frontier. For more information about the Stryder titan and the rest of the titan classes in Titanfall, please visit www.titanfall.com/titans.

First, I love these ‘corporate propaganda’ videos that developer Respawn and EA are putting out for Titanfall. This kind of stuff is always a good time and a really cool window into the game’s world to boot. I have to say also that I’m surprised at the number of mechs that will be in the game and just how different all of them are.

I don’t know why, but I was under the impression that there were only set to be one or two ridable robots in Titanfall. I think this is the third or fourth that has been introduced so far though and the game is still a little ways off. And man is Titanfall looking good too. Obviously PC and Xbox One players are going to get the better looking edition (it’ll also be out for the 360), but this is one pretty mech shooter. Not that it’s just a mech shooter either as Titanfall is basically two different games in one with in-mech and out of mech action being worlds apart.

I’m not even much of a multiplayer fan, but I’m looking forward to this one as much as anything else that’s due out in 2014, which has to say something considering that’s the entirety of the game’s focus. Get ready for drop, Titanfall is set to land on the Xbox One/360 and PC on March 11th, 2014 in the US and on the 13th in Europe.

About Jason

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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