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Twin dev-diaries arrive for NACON’s Werewolf: The Apocalypse adaptation

Tabletop RPG Werewolf: The Apocalypse is heading to video game platforms everywhere soon. NACON has a peek behind the scenes for you.

The moon rises high…

While I can’t say I’ve ever played it, Werewolf: The Apocalypse has been around for a good long time. That is to say, in tabletop format. The role-playing game hasn’t had all that many video game adaptations though, something that publisher NACON is about to see changed.

Releasing on February the 4th, Werewolf: The Apocalypse – Earthblood brings the IP into the digital space. The game seeks to let players experience the full scope of the RPG’s world, complete with multiple forms to shift into.

To celebrate the impeding launch on the PS4/PS5, Xbox One/Xbox Series X|S, and PC, NACON has unleashed a pair of videos that give a solid look behind the scenes.

The first is a kind of “welcome” video, introducing the world of Werewolf, while the second showcases those wolfed-out (and non-wolfed) forms. Have a peek:

Welcome to the Pack

After a long development phase, they are all delighted to be able to talk about their work and what they set out to do. Their passion for World of Darkness, the fictional universe that the game takes place in, shines through in the first notebookFor them, it was first and foremost about adapting a world they had already encountered in tabletop roleplaying game form to a video game context. In the first video, the developers return to the world of the game and to the story of Cahal. The exiled Garou, haunted by family tragedy, sets out to reunite with his loved ones and to fight Endron, a multinational corporation bent on destroying all forms of life behind its benign greenwashed facade. The company is run from the shadows by a malignant entity called the Wyrm, one of the werewolves’ most dangerous enemies.

NACON

The Essence of Rage

In the second notebookthe team presents Earthblood’s beat’em up orientation, which makes for a decidedly violent and heart-pounding experience. The transformation system makes the game’s overall experience unique. Cahal can shift between three shapes: the Homid form is used to interact with other characters; the Lupus form is excellent at exploration and infiltration; and, finally, the Crinos form, the most exhilarating, gives Cahal the supernatural strength to fight his enemies.

NACON

About Jason Micciche

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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