Scoring a massive game like Starfield can’t be easy. The scope is one of the things that Mark Lampert and Starfield Composer Inon Zur discuss in this new dev diary.
Sound and fury
“Starfield is the most ambitious project I’ve ever worked on,” says Zur “It’s a vast game about a vast place, but more than anything else it’s bravely asking big questions—philosophical questions and important questions—that usually people don’t bother or dare to ask.”
Starfield Composer Inon Zur
Starfield launches this November the 11th, exclusively for the Xbox Series X|S and PC.