Was there a doubt that Mortal Kombat 11 would be our Game of the Month for April? Actually, yes there was, for maybe an hour anyway.
MORTAL KOMBAT
This Spring hasn’t been overly busy as far as big game releases. Of course, that’s not atypical, but it’s a fact nonetheless. April was one of the busier months in the early goings of 2019 though, with a few notables. Chief among those were Sony’s Days Gone and NetherRealm’s Mortal Kombat 11.
Days Gone looked like an early winner honestly. The game looks great, with an open-world and an at least somewhat new take on the undead. It was also the brunt of some early criticisms though, and garnered mostly middling reviews.
That wasn’t really something that Mortal Kombat 11 had to deal with. Oh sure there’s always someone who has a complaint about something, and MK11 definitely wasn’t immune to that. Overall though, the game scored well and was just a terrific fighting game in general.
That’s why it grabbed our Game of the Month honors.
It’s not perfect, specifically referring to the grindy nature of the more collectible elements, but MK11 is a fantastic fighting game. NetherRealm has outdone itself in terms of story, gameplay, and graphics.
Erich Martin
If you’re looking for a new fighting game obsession, then you should probably check out Mortal Kombat 11.
And the runner up?
You’re probably expecting me to say the Days Gone was the runner up for the month, right? Well, it wasn’t. Days didn’t among to grab a single vote from our editorial team.
You know what did? World War Z.
A surprise hit, WWZ has sold some 2 million copies in its short time not he market, and has secured the attention of shooter and zombie fans alike. I know, I thought they were wearing out their welcome too, but apparently not.
Here’s what our Nintendo Editor Michael Stebbins had to say about World War Z:
I’m not going to lie: World War Z is exactly the game my co-op group has been waiting for.
Partly because we’ve been pining for it since E3 2018 and were tentatively interested the year before that. Mostly because it presents those moments where you and your friends are staring down a zombie hoard as it begins to pile onto your screen in seemingly insurmountable numbers, and you simultaneously think, “This is how we die,” and “Bring it on.”
We still have 2 difficulties to go.
Bring it on.
Michael Stebbins