BPM: Bullets Per Minute is a hard-rocking first-person shooter that sets its action to its soundtrack. No, like really sets it to its soundtrack.
In a bullet minute
Having an “epic rock soundtrack” in a first-person shooter isn’t exactly new. We’ve seen it many times, as heavy riffs kind of work pretty well to highlight fast actin and gunplay. But we haven’t seen many times, or at all, is an FPS that plays more like a rhythm game.
BPM: Bullets Per Minute actually launched a short time ago for the PC, but is now about to reach a much wider audience on consoles. In it, players will find that “every shot, every jump, and every dodge” is “pulled off” to the sounds of its score.
BPM: Bullets Per Minute Console features:
- Playable up to 4k @ 60fps on PS5 and Xbox Series X/S
- Shoot, jump and dodge to the beat while battling hordes of enemies.
- Fight powerful bosses in challenging boss battles that will push you to the edge.
- Explore randomly generated dungeons.
- Choose from 10 different characters with unique strengths and weaknesses.
- Wield a powerful arsenal of weapons, all with different behaviour for firing and reloading to the beat of the soundtrack.
- Battle a diverse array of enemies, each with unique rhythmic behaviours.
- Get overpowered and fire shotgun rockets while flying through the air.
- Utilise abilities that radically alter the way you play the game, from teleport to freezing bolts.
- Equip over 60 items that buff your character in unique and interesting ways.
- Experience an epic rock opera soundtrack.
- Challenge modes for extra gameplay.
BPM: Bullet Per Minute lands on the PS4 and Xbox One on October 5th.