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Act of Aggression brings back old school RTS’

Wargame developers Eugen Systems ushers back in the age of the classic real-time strategy title.

When I say ‘old school’ we’re talking 90s-era, “base building, resource management, unit production and dynamic, immersive battles here. Not that Act of Aggression is going to look the part of course. This is a Eugen Systems game after all, so it’s going to look fantastic.

Set in a dark and high-tech near-future (2020’s), Act of Aggression features a world that’s teetering on the brink of crisis. Three major factions figure into the title including The Cartel, the Chimere, and the US Military.

In what is shaping up to be their most ambitious project since Act of War, Eugen Systems will deliver a real-time strategy experience set in the 2020’s in a darkly realistic future where 3 major factions fight for their interests. In a world where international crisis and financial order is set in a seemingly unending loop, the shadowy organization known as “The Cartel” attempt to complete a secret agenda with high-tech technology, stolen prototypes and stealthy operatives. Against this looming threat stands the Chimere, a UNO funded, classified military organization specialized in fast strikes, which attempts to maintain global peace and order. Finally, somewhere between the two stands the US Army, worn out by two decades of being kept on a war footing with too few replacements, but still fielding a great deal of battle-hardened veterans.

Eugen is promising a classic RTS experience here in pretty much every way, complete with troops, vehicles and, plenty of base building. If the developer’s Wargame series is a little too in-depth for you, this is a game that you want to keep your eye on- especially since there are precious few RTS’ hanging around at all these days.

Expect to see more about Act of Aggression later this month in our Gamescom coverage.

About Jason Micciche

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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