Home / Comics / A cosmic pantheon reforged, Marvel’s G.O.D.S. is coming this fall

A cosmic pantheon reforged, Marvel’s G.O.D.S. is coming this fall

Marvel Comics’ highest echelon is about to get a serious makeover. Jonathan Hickman and Valerio Schiti’s G.O.D.S. is on the way.

Remaking

Any modern comics fan, or really anyone who’s even kind of ‘in the know’, knows the name Jonathan Hickman. A star writer, Hickman has reformulated a growing number of Marvel Comics mainstays and factions. Those include the Fantastic Four, the Avengers, and most recently the X-Men.

Now to follow all of that up, he’ll be working on something a little more… lofty. Namely, and with the assistance of artist Valerie Schiti, Hickman will be re-ordering and giving new life to the publisher’s cosmic entities.

Expect the event to produce a new Marvel Comics mythology, and one that will have fresh concepts and new “systems” in place, with an eye towards a more solidified continuity. Oh, and yes, it certainly sounds like there’s gonna be retconning.

Meet Wyn, a mysterious player in a war that exists outside of the orders we know and a vital member of an eons-old hierarchy that includes the omnipotent rulers of the universe such as Eternity, Infinity, and the Living Tribunal. After a fateful meeting with Doctor Strange, Wyn hints at something even bigger than the forces of good and evil, where the very building blocks of creation scheme and clash. It’s the beginning of a breathtaking epic at the crossroads of science and magic, one that will shatter our understanding and open our eyes to ideas beyond all that we perceive.

Marvel Comics press release

G.O.D.S. is set to debut on May 6th, as a part of Marvel’s Free Comic Book day special. But that’ll just be a taste of what’s to come, as the actually series won’t be launching till some time this fall. Watch for more between now and then on the book, including news on variants, cover art, and backup stories.

In the meantime, here’s a little more on the tale behind G.O.D.S., from the creative team:

“When I came back to Marvel a few years ago, I wrote two series bibles. The first was House of X and the other one was G.O.D.S.,” Hickman explained. “To say that I’m excited to finally be able to share this story with everyone is a massive understatement. G.O.D.S. takes place in its own special corner of the Marvel Universe — in the cracks that lie at the intersection of science and magic — and revisits some characters and concepts that we’ve reimagined for a more modern, continuity-driven audience.” 

“When I was given a chance to work with Jonathan on a new project, I accepted right away,” Schiti said. “Then I discovered that we would be reimagining gods in the Marvel Universe: how they work, what they do, and how they interact with each other and humanity. It’s the kind of project that makes you weak in the knees when you think about it. Luckily, Jonathan has the gift to make even the most complex stories surprisingly simple and understandable. His pitch inspired me almost immediately. The core of the story is so perfect and clear that it swept away my anxiety and turned it into a burst of creativity.”

“I’ve had the pleasure of working with Valerio Schiti on this for the last year, and watching him bring this to life has been a total joy,” Hickman added. “G.O.D.S. is my favorite kind of Marvel comic: one that feels like something old, but pushes the Marvel Universe in an exciting new direction.”

“The thing that I love the most is how the story grows, starting on the streets of New York and then taking the characters and the readers on an incredible journey with the Marvel pantheon,” Valerio continued. “We will bring you to new places, show you what was hidden though the wrinkles of reality, introduce new characters, and put a fresh spin on old ones. You think you knew the Marvel Universe? Well, we will prove you wrong!”

Marvel Comics press release

About Jason Micciche

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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