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The goblin Styx slinks back out of the shadows in Shards of Darkness

The stealth-heavy, goblin-sneaking game Styx: Master of Shadows is officially getting a sequel with Styx: Shards of Darkness.

How does Styx, but with a “bigger budget, bigger ideas, and a new engine: Unreal 4” sound? Since the original game actually got a pretty decent reception, I’d imagine that it sounds pretty good.

In development for only about 6 months at this point, Shards of Darkness is a brand new Styx, “built from the ground up”. For this sequel, Cyanide Games is promising more than just looks too, as they’ll be trying to deliver a “more nimble” and “refined” playable character, and a deeper world for him to play in- one with an all new story too.

In this installment of the little goblin’s adventures, he crashes a party at the Dark Elves’ home only to find that there’s more afoot than drinks and finger-foods. It seems that the Dark Elves have forged an alliance with the Dwarves. Together they’re a pair of fantasy races that mutually despise one thing and one thing only – goblins. I think you get the drift.

There’s no release date as of yet for Styx: Shards of Darkness, but we do know that it’ll be lunging onto the Xbox One, PS4, and PC some time next year, so stay tuned.

About Jason Micciche

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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