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Infinite Crisis gets the Last Daughter of Krypton as Supergirl enters the fray

Warner Bros DC Comics’ MOBA gets another Kryptonian as Kara Zor-El arrives early next month.

Like her cousin Superman, Kara Zor-El survived the destruction of Krypton by escaping in a spacecraft of her father’s design.

Placed into a state of suspended animation, Kara’s craft followed the course set by her then-infant cousin. But instead of Kara’s trip taking a matter of seconds, like it had for her cousin, it took decades.

When she crash-landed on Earth, Kara awoke to her powers immediately manifesting. While wrestling with these powers, she was astonished to meet her cousin, now a grown man. The worst shock, though, came last when Kal-El told her they were the only survivors of Krypton.

Overwhelmed by despair, feeling anger toward the alien world where she felt trapped, Kara discovered a resilience she didn’t know she possessed. She now deals with her grief while discovering a love of her new home world, Earth.

Fast, strong, and always willing to pick a fight, Supergirl is a bruiser who loves getting up-close and personal.

Supergirl has become a bit of a fan favorite since her reintroduction into the comics world in DC’s New 52 revamp. She’s had some interesting evolutions as well since she’s now a ring-slinging member of the fractured Red Lanterns… well, in the comics anyway. The Supergirl we see here obviously has no power ring and is the original version of the character, decked out in her modern garb.

While it would definitely be cool to see her with a red ring (something for the future maybe?), she’s nonetheless a welcome addition to the game as she’s basically a faster version of Superman- which is pretty darned good.

Kara will be available to play in your version of the Infinite Crisis beta this July the 2nd. And if you’re not already in on the fun, click here to join up with the free beta program.

About Jason

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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