Limited Run Games’ upcoming DOOM release seeks to perfect the game for the SNES, and pre-orders open this week.
Re-DOOM
It’s kind of hard to describe what playing ID Software’s original DOOM on the SNES was like, when it released way back in 1995. Though the port was apparently a success, it was far from perfect, with clunky play (as compared to other platforms) and missing maps.
Now that we’re coming up on 30 years since that launch though, Limited Run Games and Bethesda Softworks are looking to correct the record. Yes, DOOM is getting a re-release on the Super Nintendo, but it’s much more than that. Headed up by one Randal Linden, the game’s original SNES programmer, the new edition will seeks to “do justice to the iconic shooter which birthed the modern FPS”, according to LRG.
Created utilizing an all-new, custom-made board, designed specifically for this project, Limited Run Games’ version of DOOM for the Super Nintendo, greatly enhances performance which SNES enthusiasts will scarcely believe possible. Limited Run Games have fully restored the entire DOOM experience, featuring all four episodes of DOOM including ‘Thy Flesh Consumed,’ which was originally introduced in 1995 as part of the updated PC release ‘The Ultimate DOOM’. There’s much more than that though, also included are levels that were missing from the original release due to technical limitations, with five new levels implemented including E1M6, E2M2, E2M5, E2M7 and E3M5, delivering a complete DOOM experience for the humble SNES for the very first time.
Limited Run Games ain’t done yet: In addition to the improved performance and restored levels, DOOM now proudly includes support for circle-strafe, monster re-spawning on Nightmare difficulty, an appearance by the dreaded translucent Spectre monster, full-motion video logos and so much more.
Limited Run Games press release
Additionally, DOOM will feature a music player that’ll allow fans to jam to the game’s soundtrack, “high quality title and score-card screens added”, and both a Level Selection menu and a Level Code system. What’s the difference? We’re not sure, but more options are always nice to have.
So are you on board with a return to the shores of hell? If so, you’ll be able to lock up a copy of DOOM this week, as the title goes up for pre-order on July 11th. Fans will have two versions to choose from, with a standard and a Collector’s Edition. Whichever you might want to go with though, don’t take too long to place that order, as the pre-order period will close on August 10th.
Here’s how the editions break down:


Doom Standard Edition – Super Nintendo Entertainment System – $99.99 MSRP
- Metallic Gunmetal Colored SNES Cart
- Instruction Booklet
- 12” x 16” Poster
- Retro SNES Box
Doom Collector’s Edition – Super Nintendo Entertainment System- $174.99 MSRP
Limited Run Games press release
- Exclusive Collector’s Edition SNES cartridge – Metallic-ink Gunmetal color with Blood Splatter print and Metal Plate Label
- Premium Embossed Foil Box
- Instruction Booklet
- 12” x 16” Poster
- Individually Numbered Certificate of Authenticity
- Limited to 666 copies
Time to rumble
Along with DOOM’s revamp, Limited Run Games will also have a special controller up for pre-order, that’ll open up on July 11th as well (for $34.99 USD). A first for Super Nintendo-compatible peripherals too, this pad is designed to give users a little feedback. Yep, it rumbles.

Right now that feature is only supported by LRG’s new DOOM game, but the company will be opening it up for “developers and modders” as well. Also, it looks pretty neat.
A release this special demands a new controller to take advantage of the enhanced features, and here, Limited Run Games have gone the extra mile. Pre-orders open on 7/11/25 for the SNES compatible Rumble Tech Controller (sold separately), an open-source gamepad which will feel familiar to fans of the original SNES controller but now comes complete with powerful dual vibration support! Naturally, this new version of DOOM includes rumble support, but Limited Run Games are showing love to the community, offering open-source support to developers and modders, allowing third parties to update their games to include rumble support or code new titles utilizing the feature!
Limited Run Games press release