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See Coco in action in this new Crash Bandicoot trailer

A look at the Crash Bandicoot remaster has popped out of E3 thanks to Activision this week. While we get a good look at some extended gameplay, we also get a peek at Coco as she becomes playable in all three games.

Crash goes the Bandicoot

First, here’s a general look at the trio of games that make up the N.Sane Trilogy.

Pretty slick. And you might have noticed that there was a little bit of Coco in there, as she ran from a Crash 1 boulder. You’ll be able to play as Crash’s sassy sis in more than just that first game though. She’ll actually be playable in all three included titles, as she jumps back in time to lend a hand.

“We are so excited to give players the ability to play as Coco in all three games in the Crash Bandicoot N. Sane Trilogy,” said Jennifer Oneal, studio head for Vicarious Visions. “She’s not just Crash’s little sister, she is a force to be reckoned with. Our vision was to create a modern Coco for Crash fans and newcomers, and we think they’re going to love playing as her.”

Not a clone, expect Coco to have her own animations and attacks. So there a pretty great new addition to the set that you’ll get included here. The games will also have full analog support, as well as PS Pro upgrades, and unified save and checkpoint systems.

Oh, and yes it even has the seal of approval from original series developers Naughty Dog.

“Activision recently left a nearly complete build of the remastered Crash trilogy at Naughty Dog, and I’ve played all three games,” said Evan Wells, President, Naughty Dog. “Vicarious Visions took amazing care in maintaining the feel and soul of the originals but brought the visuals up to modern day standards and added a number of new features that’s made them even more fun to play than remembered.”

Crash Bandicoot: The N.Sane Trilogy lands for the PS4 (and Pro) on June 30th and will run you $39.99 USD.

About Jason

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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