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Jagged Alliance rebuilt for Steam release

The upcoming Steam release of Jagged Alliance Online isn’t the same game that saw launch last year. Developer Cliffhanger Productions has refined the tactical title with plenty of new stuff for players who’ve tried the older release and those who haven’t.

Aside from just being available on Steam, which is notable for many gamers in and of itself, Jagged Alliance Online now offers a huge improvement in its core gameplay mechanics and plenty more.

Jagged Alliance Online features 80 missions of tactical, turn-based action. You can hire mercenaries, outfit them as you see fit with weaponry and armor, and head into battle in both PvP and alliance Warzone modes. While that’s all the same as before, the new stuff that Cliffhanger has added in is really pretty robust throughout, with improvements across the board.

Here’s what you can expect when you fire up the Steam release of Jagged Alliance Online:

  • Improved F2P model – all items in the shop are available through regular play, and can be earned more easily. All known pay-to-win tactics have been eliminated.
  • Total class, weapon, and armor rebalance – starting classes are more balanced, and changes to weaponry allow more freedom to customize a character to your play-style. Sniper with a heavy machinegun? Sure, why not?
  • Better PvP maps – more tactics and fewer Mexican standoffs.
  • Improved mercenary and gear rules – all mercenaries and gear are fully restored after each mission so you can immediately jump back in the game. Players should never be penalized for simply playing.
  • Action Point rebalance – increased Action Points, faster movement speeds, and reduced ready-costs make tactical maneuvering more important while creating a far more exciting gameplay experience.
  • Increased HitPoints, new critical hit rules, status effects, new exotic weapons and armor, improved AI, and more.

Jagged Alliance Online is expected to launch an all out assault on Steam later this month as a free to play game.

About Jason Micciche

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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