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Crysis Remastered officially coming to PS4/Xbox One and PC next month

Already out and about for the Nintendo Switch, Crysis Remastered is heading to the other big platforms as well, and sooner than you think.

There will be… a Crysis

It’s been a while since Crysis has been in the news in any form, but it’s definitely back with a vengeance. And by that, I mean the original game is back with a vengeance.

Crysis Remastered is a remastering of that original release, which was of course a PC exclusive for some time. Not that it was all that playable for a chunk of that time, since it required a system of the gods to run. That was then though, and this is now, and both the original game and the new remaster are eminently playable across all platforms.

Developed by Crytek and Saber Interactive, Crysis Remastered has already brought the game to Nintendo’s Switch, and is now set to debut it on the PS4, Xbox One, and the PC.

Here’s a look at Crysis’ new tech, running in-game:

Crysis Remastered features several enhancements that deliver a major visual upgrade, including high-quality textures up to 8K, HDR support, temporal anti-aliasing, Screen Space Directional Occlusion (SSDO), Global Illumination (SVOGI), state-of-the-art depth fields, new light settings, motion blur, parallax occlusion mapping, Screen Space Reflections and Shadows (SSR & SSS), new and updated particle effects, and more.

What’s more, Crysis Remastered represents the first time a Crytek game will feature ray tracing on Xbox One X and PlayStation®4 Pro, powered by CRYENGINE’s proprietary software-based ray tracing solution. The PC version will also support hardware-based ray tracing on Nvidia RTX GPUs.” to “The PC version will also support NVIDIA® DLSS technology and hardware-based ray tracing using NVIDIA’s VKRay Vulkan extension, for NVIDIA® GeForce® RTX GPU.

Crytek

Crysis Remastered hits the Xbox One, PS4, and PC on September 18th. You can check out our review of the Switch version here.

About Jason

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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