Puzzle/role-playing title Might & Magic: Clash of Heroes is getting a Definitive Edition this summer from none to her than Dotemu.
Match ’em up
Might & Magic: Clash of Heroes was originally developed by the talented team at Capybara Games and launched in 2009 to rave reviews and high scores from global critics. As huge fans of the original game, the developers at Dotemu have not altered the established scope and vision of the game, which masterfully blends puzzle mechanics and turn-based strategy elements together for head-to-head matches against AI or opponents in online and offline multiplayer. But the original beloved Anime-inspired art style has been given a refresh with updated character arts and portraits, and many quality-of-life improvements have been skillfully and strategically added to the fan-favorite title, including a complete rebalancing of the multiplayer mode. Might & Magic: Clash of Heroes – Definitive Edition is set to ship this summer and will also include the I Am the Boss DLC, which allows you to play as the four powerful bosses – (Azexez, Count Carlyle, Ludmilla and Azh-Rafir) – and a newly created exclusive Multiplayer boss (Euny the Archdruid) in Quick Battle, Online and Offline Multiplayer modes. Additionally, for the first time there will be a new localization for Asian territories.
Dotemu press release
While it might seem like a spinoff, Clash of Heroes is actually canon in the world of Might & Magic. The game’s story takes place 40 years before the fifth numbered title in the series, centering on five heroes from across the lands of Ashan. So if you’re a big fan of M&M in general, maybe don’t dismiss Clash of Heroes just because it’s so different.
If you’re down for it, watch for Might & Magic: Clash of Heroes Definitive Edition to hit the Switch, PS4, and PC (via Steam and Ubisoft stores) some time this summer.