Fast, brutal action is the highlight of Call of Duty’s brand of multiplayer, and Vanguard ups the ante with remote controlled bombs, miniguns, and more.
Is that a little tank?
If you missed the show, Sledgehammer Games revealed the multiplayer for Vanguard, complete with a rundown of what’s coming. And it’s going to be quite a bit, that should keep series fans happy.
Call of Duty Vanguard will have 20 maps on day 1, with a ton of modes to try. And that includes the Champion Hill mode, which has gotten some really positive advance word.
Here’s your full rundown of what the game will offer up at launch:
- Massive day 1 Multiplayer offering with 20 multiplayer maps at launch, including 16 core maps
- Experience signature Call of Duty combat and new ways to play with combat pacing and reactive gameplay environments featuring Tactical Destruction
- In combat pacing, players will be able to select the intensity of games. Player count is determined by map size to achieve the intensity described in the Combat Pacing System. Player counts will vary.
- Tactical – Classic 6v6 player experience
- Assault – Balanced combat pacing that gives you enough room to breathe and a lot of targets to kill. In the multiplayer beta, player counts will vary between 20-48 players
- Blitz – High action lobbies where the intensity is cranked up.
- In addition to classic game modes including Team Deathmatch, Kill Confirmed, Domination, Search & Destroy and others, Vanguard will introduce the new Patrol mode, an objective-based mode featuring a scoring zone in constant motion
- Also new to Vanguard, the fast and frenetic Champion Hill mode features a series of tournament style head-to-head matches, where players can play solo (1v1) or squad up in duos (2v2) and trios (3v3) to battle it out in an arena consisting of four maps to be the last squad standing
- Gunsmith will now feature unrestricted attachments allowing up to 10 on certain weapons, allowing for thousands of additional possibilities for every combat scenario and playstyle
- The new Clan system will feature bespoke progression, emblems and even Battle Pass-related rewards unlocked for your entire group
- On PC, Vanguard will have an uncapped framerate, a host of customizable settings and keybinds, and ultrawide and multimonitor support. Features include options to reduce motion sickness, improve text readability, ease-of-use settings, and work to reduce input latency to help you improve reaction time in terms of milliseconds.
Don’t forget the beta
as you bask in the glow of all that multiplayer goodness, don’t efrget that there’s a beta coming up too. Vanguard’s beta will be playable from September 10th through the 13th on PlayStation platforms, and then be back around once again for the PS4/5, as well as debut on the Xbox Series X|S and PC on the 16th and 17th.
So if you’d like to dig in before launch, you’ll have some quality hours to do so, and pretty darn soon. That’s specially true if you’re on a PS4 or PS5.
Check out much more about the betas here on the official blog. And when you’re don with that, click here to read up on all the new Warzone stuff that’s coming up too.