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God Of War #1 (Comic) Review

God Of War (PS4) has received much praise after being released a few months ago. Capitalizing on the success and popularity, Santa Monica Studio has released the first issue of the God Of War comic book and unlike the video game, it just doesn’t stand out.

Disclaimer: I haven’t played the game. However, I can deduce that the events in the comic take place near the game’s start.

Plot

The story begins in a wintery forest outside a wooden cabin. “Boy” is busy playing with wooden figures when Kratos appears and asks him where his mother is. The mother has gone out hunting and should return by nightfall. “Boy” is meant to chop firewood and Kratos, as expected, chides the child and shows him how it’s done before venturing out to “test” himself. Kratos then tests himself by willingly encountering beasts and attempting to restrain his rage and urge to engage them. Unfortunately, one of those beasts is not what they appear to be.

Characters

Kratos

Kratos is a stern figure now. He seems to be taking part in his own anger management program but struggles not to lose control. He is capable of sympathy but as a result, it can lead to him jumping in to save people (even if they are far from saving). There is some depth to him but he has very few moments of it. Usually, he is just stone-faced and grunts.

“Boy”

“Boy” a bit of an escapist. He plays with his toys and forgets to do his chores. He is sort of timid when Kratos appears but is very interested in the “tests” Kratos does. He seems to admire Kratos. “Boy” is presented as a normal yet isolated child. He is seemingly innocent and spends his time alone with the companionship of his toys.

Art

The art is above average. There are some well-drawn panels, the colors are generally used appropriately but nothing really stands out. Some panels are also awkward – with the flow or art itself. One example is where one panel shows a standing Kratos, the next he’s in the air (assuming he jumped) and the next he somehow twists around to appear suplexing a beast. There’s no anticipation. There are gaps in the motion.

Dialogue

The dialogue is average and sometimes not appropriate for the panel. An example is where Kratos is roaring in the scene but the dialogue just has him grunt “Hrm!”. It’s not very convincing. “Boy” and Kratos usually have appropriate lines for their characters which makes them more believable. There are also Viking runes to show the native (Norse?) people speaking which is a nice touch.

Overall

God Of War could use some improvements. So far it’s average but here’s hoping that later issues will be better. Maybe someday we’ll learn what “Boy”’s real name is…

(Spoiler: it’s “Atreus” but he’s only known as “Boy” in the comic for now).

 

Dog Of War

Art - 70%
Dialogue - 60%
Plot - 70%

67%

Chains of Grey

The God Of War comic seems more like a marketing campaign than a proper work, however, there are specks of greatness lying beneath. If the art flow and dialogue is improved, it would be a good comic.

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About Megan Humphreys

Megan here! I am pretty well versed in all things weaboo and geek. I've loved videogames since I was born and even made my own for my 3rd year of Multimedia at the University of Pretoria in sunny South Africa. I have enjoyed anime from the days when Pokemon was considered satanic and Aniplex used to exist on DSTV. In the past couple years I have really gotten into manga, particularly Berserk to see where the story headed after the original anime. If there's one thing I will always love 110% it is cats. Don't doubt my faith in my love for felines.

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