Bethesda’s online Fallout adventure has been beefed up quite a bit since launch, and there’s much more coming. Check out the official roadmap.
Not that it’s been night and day, but Fallout 76 is a considerably better experience than it was at launch. I think even the most ardent detractors would have to admit that. After all, Bethesda has added content all along. Most recently they even included in some NPC’s, making the game feel much more like a classic Fallout.
But they’re not stopping there. Bethesda will have a full collection of additional content coming up for the game, including the new Seasons. Add to that Season 2 and 3 refreshes and there should be plenty more to do in Appalachia.
Expect to see Patch 20 hit some time this summer. In the meantime here’s what the new roadmap looks like:
Introducing 76 Seasons! Seasons bring a new account-wide progression system to Fallout 76 that overhauls the current Challenge system and helps players rake in lots of new rewards along the way. Seasons will be available to all players and offer a unified progression path to unlock dozens of new and unique rewards from Power Armor paints and C.A.M.P. items to Atoms, Legendary Scrip, Perk Packs, and so much more.
In place of the old Challenge system that rewarded Atoms for completing Daily and Weekly Challenges, players will instead earn a new currency: S.C.O.R.E. points. These points will advance players in their Seasonal progression on the road to unlocking some incredible rewards. The result is a more engaging, flexible, and fun experience for all types of players. While Seasons are still subject to change based on internal playtests and player feedback, here’s a bit more on how Seasons currently work:
- Players will see a new option on the Main Menu that will take them to a uniquely Fallout-themed seasonal progression screen. During Season 1, this will be a Captain Cosmos-themed boardgame!
- All players begin at the first space on the board — Rank 1 out of 100. Advancing along the board involves acquiring a new type of currency, S.C.O.R.E., obtainable through the revamped Challenge system and other in-game activities.
- Challenges will be less complicated and easier to complete, typically involving activities players would complete by playing Fallout 76 as they normally would.
- Rewards are handed out at every rank, with bigger rewards the more you advance and at specific milestones (Rank 25, 50, 76, etc).
- Players will have the option to spend 150 Atoms to skip ranks after the first two weeks of a Season. After two weeks, players can move ahead in ranks by spending Atoms as a means for those late to a Season a chance to catch up.
- Seasons will run for 10 weeks with a two-week break between the end of one season the start of the next.