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E3 2019: The Sinking City to rot the Nintendo Switch this fall

It’s true, the rot is going portable. Cthulhu-infused horror title The Sinking City is expanding onto the Switch later this year.

Something rotten

The Sinking City is one of the better looking Lovecraftian games in recent years. Set in a small seaside town called Oakmont, the game puts players in the shoes of a PI.

It’s kind of impressive that this one is even coming to Switch. Though, taking the announcement of The Witcher 3 into account, maybe not. Either way you cut it though, The Sinking City looks to be a sprawling game.

Nevertheless it’ll be making the trip to the Switch as well as the PS4, Xbox One, and PC. There’s no launch date as of yet for it though. Developer FrogWares will be self-publishing the title (on Switch) and simply says to expect it “later this year”.

Here are the highlights:

  • Free Investigation – A unique approach to the detective gameplay were your skills and cunning are your main tools, and not hand-holding UI and pop up clues. Customizable difficulty and grey moral choices mean your conscious is the only guiding light in how you solve cases.
  • Enthralling Story of Insanity in a World of Desolation and Rot – Uncover the mystery of a supernatural flood that envelops the city of Oakmont. Citizens slowly losing their sanity and willingly trapping themselves in this place. Nightmarish creatures and cults becoming the norm. And you, a private detective with his own mental demons, are all that can expose the cosmic powers that pull at these puppet strings. 
  • Deeply Rooted in Lovecraft and Cthulhu Mythos – The Sinking City is heavily inspired and built around the stories of the master horror writer himself, H.P Lovecraft.  Become a part of an iconic universe, encounter familiar characters and relive beloved horror stories while also exploring new takes and twists on the cosmic horror genre.

About Jason

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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