The latest dark fantasy aRPG to bear the name Lords of the Fallen has a fresh update today, stocking improvements and more.
Lordly
It’s been a kind of strange history for CI Games‘ Lords of the Fallen. The tough action-RPG franchise debuted in 2014 originally, before seeing one sequel. But instead of producing a third outing, CI Games tapped developer Hexworks to produce what’s a kind of soft-reboot. That came by way of 2023’s launch, bringing back the title of Lords of the Fallen.
That new release carried the original series’ tough gameplay and dark fantasy themes, combining it with some pretty stellar looking graphics. Today that new adventure continues, with update v1.6, a fresh drop for the game that seems like it’s set to deliver a surprising amount of new things to do.
With version 1.6, new Lords of the Fallen players are better introduced to their journey across Mournstead, with a series of changes during the early part of the game. These include a more gradual onboarding into the Umbral Lamp’s unique abilities, and improved navigation in the tutorial area. As for the wider community, a highly-sought player request has been the ability to more thoroughly explore Umbral – the game’s secondary, darker realm that runs alongside its core world. While retaining its dark allure and tension, the changes – which include subtler soundscapes, an adjusted enemy spawn curve for improved pacing, and reduced vignette effect – all combine to better support exploration of the Umbral realm.
CI Games press release
While that’s certainly pretty chunky sounding for a free update, it’s not all that’s included in update v1.6. CI Games says that fans can also look for “performance updates and further difficulty adjustments, including mob redistribution, adjusted ranged enemy perception, and improved platforming”. There’s a lot to this one, and if you’d like to read the full notes, click here.
If you’ve yet to take the plunge into Lords of the Fallen, the game is out now for the PC, PS5, and Xbox Series X|S. It’s also set to receive a bump in quality for the oncoming PS5 Pro, and will feature “a 40% increase in pixel density, with an enhanced Performance Moderunning at 4K60 based on 1440p, and Quality Mode running at a native 4K30”, according to CI Games.