Landing this winter, and with a demo period this month, King of Fighters ’98 Ultimate Match Final Edition is getting a massive multiplayer update.
Online brawling
One of the most important features of online matches in modern fighting games is rollback netcode, making online matches more precise and circumventing delays caused by latency. THE KING OF FIGHTERS ‘98 ULTIMATE MATCH FINAL EDITION’s original, delay-based netcode will be swapped with the fan-acclaimed, state-of-the-art rollback netcode by Code Mystics.
THE KING OF FIGHTERS ‘98 ULTIMATE MATCH FINAL EDITION also receives online lobbies, offering more than just 1 v 1 matches. Players can host or join large rooms with multiple players for epic online battles. And if they simply want to observe and learn or cheer on their friends, they can join online battles via spectator mode.
SNK
So that’s what’s included in the update, but there’s more news to share as well. The Community Beta Test will be going live November 29th (starting at 5pm pacific), and will run through December 3rd (also at 5pm pacific). The test period will allow participants to get some hands on time with the update, and take a look at both the online lobbies and new spectator feature.
With the update set to debut officially next year, King of Fighters ’98 Ultimate Match Final Edition is out right now on Steam for the PC.