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Racing goes (PS)VR with Moto Racer 4

Arcade racing game Moto Racer 4 arrives for consoles, and it’s bringing PSVR compatibility with it.

Rev those engines

Microids and Artefacts Studio have teamed with Moto Racer’s original creator Paul Cuisset, for this one. And if you’re not a fan already, then you just might become one, since there’s a ton going on here.

It’s wonderful to see the Moto Racer series take another lap with the release of Moto Racer 4. Both fans and newcomers alike can now remember why arcade racers used to be so much fun, with intense speed and ground breaking leaps that provide the time to pull off a stunt or two while in mid-air. We’re so thrilled that this current generation of console owners can now participate in the Moto Racer series with Moto Racer 4.” Says Paul Cuisset.

MR4 has two distinctly different ways to play, with both on and off-road gameplay. And I assume that played into the amount of modes in the game, since there are a ton and a half. All together the game has a whopping 15 single player and multiplayer game modes, and has 2-10 players online with local split-screen multiplayer. Let’s hear it for split screen while we’re at it here. Cause let’s be honest, there’s nothing like trash talking when you’re racing in the same room.

Moto Racing, virtually

Not really lending itself to multiplayer, but opening up something all together new, is the VR support. Surprisingly, Moto Racer 4 makes use the PSVR on the PS4. Now, you can’t play everything in VR, as only the Time attack and Hot Lap are available, but how cool could this be?

It’s exactly the kind of thing that I’m personally looking for from VR too. Less ‘experiences’ and more traditional games, but with VR enhancements. So cross your fingers that it works here and more games might start doing it.

Moto Racer 4 is available today for the Xbox One and PS4, and will run you $39.99 USD.

About Jason Micciche

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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