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Two new expansions come to Bloodstained: Ritual of the Night

Still being updated is metroidvania Bloodstained: Ritual of the Night. This time, the side-scrolling title has a pair of new modes to play through.

Back to the castle

From one of the creators of the genre, Koji Igarashi, 505 Games and ArtPlay’s Bloodstained was released back in 2019. But even though the game is almost 2 years old, it’s still being updated, and pretty hardily so.

Freshly arrived for the game is a free (yep) 2-pack of modes, both of which sound pretty slick.

  • Classic Mode: Announced during Bloodstained’s Kickstarter campaign, Classic Mode sends Miriam into an 8-bit aesthetic world armed only with a Sword-whip. Miriam must once again enter the demonic castle to confront Gebel and survive five harrowing stages and five sub-bosses that stand in her way. Upon finishing Classic Mode, players are graded on time, score and number of deaths across three difficulty modes – be sure to efficiently use Miriam’s special moves including slide, backstep and backflip. Users can activate Classic Mode from the EXTRA MODES option on the main menu screen.
  • Kingdom Crossover: Publishers Raw Fury and 505 Games partnered last year by transporting Bloodstained: Ritual of the Night’s beloved characters – Miriam, Zangetsu, Gebel and Alfred – to Kingdom: Two Crowns.  Both publishers are teaming up again, but this time, bringing the world of Kingdom: Two Crowns into Bloodstained. The aptly named Kingdom Crossover content includes a new area that captures the beautiful, modern pixel art aesthetic of Kingdom. Players will encounter a new boss, the Archer Familiar Shard and can find a new piece of equipment: the Crown Head Gear, which reduces damage at the cost of gold.

Both of the above are out right now, but they won’t be alone for long. There’s a full plate of DLC still planned for Bloodstained, that’ll see launch during this year.

Bloodstained, and all of its DLC, is available now for the PS4, Xbox One, Switch, and PC.

About Jason Micciche

Jason's been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he's been hack'n'slashing and shoot'em'uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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