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WoW subscriptions explode past 10 million

Looks like Pandas aren’t so silly after all.

The latest expansion pack for Activision/Blizzard’s massive MMO World of Warcraft, subtitled Mists of Pandaria, is turning out to be a pretty big hit. Not that that fact should really surprise anyone since WoW (despite some falling numbers) is still going strong years after it’s original release.

Mists of Pandaria has once again given fans a reason to log on, and maybe brought a few new one’s along for the ride. That’s something that wasn’t always a sure thing as some fans had voiced a concern that Mists’ ‘talking pandas’ might be taking the title in a little too light hearted (I’m being kind) of a direction.

At this point it sure seems like it wasn’t the case as the subscriber base is now surging up some 2.7 million players to a monster 10 million overall. That’s a solid jump that seems to have hedged the drop off that had been steadily occurring.

“With Mists of Pandaria, we set out to expand on the sense of fun and discovery that’s always been at the heart of World of Warcraft — in addition to adding a huge variety of new content and features to the game,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment.

“It’s been gratifying to see the results of all of the work we put into this expansion and to hear all of the positive feedback from players so far.”

The Pandas still seem a little too goofy to me, but then again, I’m not one of the World of Warcraft faithful. Mists of Pandaria is available at retailers and online now.

Source: MCV

About Jason


Jason’s been knee deep in videogames since he was but a lad. Cutting his teeth on the pixely glory that was the Atari 2600, he’s been hack’n’slashing and shoot’em’uping ever since. Mainly an FPS and action guy, Jason enjoys the occasional well crafted title from every genre.

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  • The small (comparatively) resurgence has more to do, I think, with the trend of people unsubbing prior to an expansion releasing. Once it comes out, they resub.

    And to be honest (and without throwing stupid terms like WoW-killer around), I think GW2 is quickly gaining marketshare. It’s got a lot of momentum following it’s release, and the press of the devs in constant communication with the playerbase goes a long way.

    It’ll be interesting to see how the numbers compare after a year.

  • I don’t know, I never really saw the appeal of MMO’s at all. Just not my bag.
    Have to admit though, Guild Wars 2 does look kinda cool.