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Capcom Backing Away From On-Disc DLC

In a forum post on Capcom-Unity, Capcom’s Christian Svensson laid out the company’s plans for the future of on-disc DLC in the wake of the controversy surrounding Street Fighter X Tekken.

Svensson stated that Cacpom is “re-evaluating” how they deliver add-on content for future games, but because this process has just begun there will be a few titles that come out that still use on-disc DLC because it is too late in the development cycle to make any changes.

The full statement reads:

We’ve been getting several questions, here and elsewhere about the future of on-disc DLC.

We would like to assure you that we have been listening to your comments and as such have begun the process of re-evaluating how such additional game content is delivered in the future. As this process has only just commenced in the past month or so, there will be some titles, where development began some time ago and that are scheduled for release in the coming months, for which we are unable to make changes to the way some of their post release content is delivered.

One such title is Dragon’s Dogma, where the decision to include some additional (but not all planned additional) game content for the game on disc was made at the beginning of the game’s development cycle as at the time this was determined to be the most efficient way of ensuring certain content was made available. Owners of Dragon’s Dogma will be able to further their gameplay experience with the release of additional quests, weapons and other items in the months following the game going on sale.
Dragon’s Dogma’s post-launch content will extend the lifespan of a title that already offers around 30-40 hours of gameplay by following the main story thread, but if a player was to complete all the side quests Dragon’s Dogma ships with, that increases to around 100 hours. Players will also be able to add to the stock of 100s of weapons and 1,000s of customization options to create not only their ideally equipped, but also their most elaborately designed character.

Just wanted people to know in advance the whys, wherefores and where we’re going in the future. You are being heard. Thanks.

I never much cared for the idea of locking out content on a disc that was already paid for by customers, nor did I really understand why Capcom would go that route instead of just making the “DLC” actually downloadable. However, it’s there game and if that was what they wanted to do, go for it.

My main problem with it was that Capcom promoted the add-on content as downloadable content when in fact it was anything but downloadable. Had they been upfront about it from the start, much like they are doing with Dragon’s Dogma now, I would have not had any problems. I still would have thought it was a dumb move that would encourage hacking and upset customers, but we should all have the freedom to make stupid choices in life.

At any rate, I’m glad that they seem to have come around about on-disc DLC and hopefully this is the last that we hear about it.

Source: Capcom

About Justin

A gamer since the Intellivision days in the early 80′s, who started writing about and covering the video game industry in 2008. In his spare time he is also a bit of a gun-nut and Star Wars nerd.

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