New Borderlands patch for the Xbox 360 incoming

Hooray, more patches of bug-fixing goodness.

All the problems which are being fixed with this patch are (for once) what the community actually wanted them to fix. Gearbox are starting to become one of my favourite developers just because of Borderlands and the support they’re giving it with patching and downloadable content.

  • Characters that have lost skill points will have them returned the next time they are loaded
  • Most instances involving character data loss when playing online should no longer occur
  • Item cards now display the intended five lines of text
  • Achievements should now unlock properly. Players should automatically receive achievements that did not unlock correctly
  • Fixed a progression issue in the Find Steele mission – characters affected by this issue should now be able to continue progressing
  • Some issues involving external data manipulation of the backpack and character level have been addressed
  • The auto-aim option should now fully disable auto-aim properly
  • Fixed a bug that kept challenges and achievements from unlocking for the rest of a session after visiting arenas
  • Fixed some formatting issues with the server list screen.
  • Fixed an issue causing servers to report the incorrect plot mission.
  • Proficiency progress to the next level should no longer be lost when leaving a multiplayer game as a client Lilith’s “Silent Resolve” skill now works as intended
  • Fixed a bug that allowed Mordecai to spawn multiple Bloodwings
  • Mordecai’s “Loaded” skill now increases mag capacity by 20%
  • Roland’s “Scattershot” skill has had its spread adjustment corrected, and damage now increases at +5 per level
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