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	<title>Comments on: Rhythm games &#8211; Does the beat go on?</title>
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	<link>http://brutalgamer.com/2009/05/08/rhythm-games-does-the-beat-go-on/</link>
	<description>Brutally Honest!</description>
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		<title>By: What did I miss? 11/5/09 &#124; Brutal Gamer</title>
		<link>http://brutalgamer.com/2009/05/08/rhythm-games-does-the-beat-go-on/comment-page-1/#comment-565</link>
		<dc:creator>What did I miss? 11/5/09 &#124; Brutal Gamer</dc:creator>
		<pubDate>Fri, 15 May 2009 00:26:34 +0000</pubDate>
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		<description>[...] Rhythm games - Does the beat go on? [...]</description>
		<content:encoded><![CDATA[<p>[...] Rhythm games &#8211; Does the beat go on? [...]</p>
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		<title>By: Keats</title>
		<link>http://brutalgamer.com/2009/05/08/rhythm-games-does-the-beat-go-on/comment-page-1/#comment-555</link>
		<dc:creator>Keats</dc:creator>
		<pubDate>Fri, 08 May 2009 14:36:27 +0000</pubDate>
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		<description>Great article and right on the money. The main problem I have with it is that, with DLC there is very little justification for new box copies each time. I know it&#039;s to grab the attention of the not so hardcore who might just pick something off the shelf... but it still grates. What needs to happen now is for company&#039;s to think inventively with regard to the peripherals and the rhythm genre in general. Hopefully Brutal Legend will be the start of something new in this regard. If it sells well you can bet your pockets studios and publishers will start knocking around ideas almost immediately assuming GH starts to dip in sales of course.</description>
		<content:encoded><![CDATA[<p>Great article and right on the money. The main problem I have with it is that, with DLC there is very little justification for new box copies each time. I know it&#8217;s to grab the attention of the not so hardcore who might just pick something off the shelf&#8230; but it still grates. What needs to happen now is for company&#8217;s to think inventively with regard to the peripherals and the rhythm genre in general. Hopefully Brutal Legend will be the start of something new in this regard. If it sells well you can bet your pockets studios and publishers will start knocking around ideas almost immediately assuming GH starts to dip in sales of course.</p>
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